Aperture Cutscene Editor – Interface overview and basic cutscene

This video is an overview of the Aperture Cutscene Editor for Unity and a basic demonstration of how to create a simple cutscene. http://www.aperturecutscene…
Video Rating: 5 / 5

This entry was posted in What Is Aperture and tagged , , , , , . Bookmark the permalink.

11 Responses to Aperture Cutscene Editor – Interface overview and basic cutscene

  1. MrWishmaster35 says:

    at 22.30, I see you did your inspector. An interesting idea of choice game
    object, script and function. I did it in “SignalSender” from “angry bots”
    using class “PropertyDrawer”. But because of the disabled “GUILayout” I got
    a bad GUI (:

  2. herry biscuit says:

    do you need pro?

  3. SAxCoco says:

    There are sites to get it 😉

  4. VemueZ says:

    … $40 … Nicee…. …. … .. .

  5. jonthomas3d says:

    hey very nice. but i have been trying to figure it out. i was able to get
    the camera and all going just fine. but is there a way to play animation
    cycles with this. so i can get it to play animation when the cutscene starts

  6. Unker47 says:

    Hello, why do I have not “Aperture Cutscene Editor” in my “Window” Menu?
    Must I download it? Thanks

  7. buffonomics says:

    Bought it. you rock good sir! 🙂

  8. zeldamasterX says:

    This looks Awesome !! Is this inspired by Unreal Matinee ?

  9. Randy flood says:

    It is a unity extension that you have to buy in the Asset store.

  10. VemueZ says:

    Can i input this scene in Unity?

  11. josif beraru says:

    Is there a audio is this?

Leave a Reply